OnlineHE_Toolkit

143 The European Commission's support for the production of this publication does not constitute an endorsement of the contents, which reflect the views only of the authors, and the Commission cannot be held responsible for any use which may be made of the information contained therein. Project Number: 2020-1-RO01-KA226-HE-095434  Karalis, T., & Raikou, N. (2020). Teaching at the Times of COVID-19: Inferences and Implications for Higher Education Pedagogy. International Journal of Academic Research in Business and Social Sciences, 10 (5), Pages 479-493. https://doi.org/10.6007/IJARBSS/v10-i5/7219  Karvounidis, T., Chimos, K., Bersimis, S., & Douligeris, C. (2018). Factors, issues and interdependencies in the incorporation of a Web 2.0 based learning environment in higher education. Education and Information Technologies, 23 (2), 935–955. https://doi.org/10.1007/s10639-017-9644-8  Katsarou, E. (2021). The effects of computer anxiety and self-efficacy on L2 learners’ self-perceived digital competence and satisfaction in higher education. Journal of Education and E-Learning Research, 8 (2), 158–172. Scopus. https://doi.org/10.20448/JOURNAL.509.2021.82.158.172  Kazanidis, I., Pellas, N., Fotaris, P., & Tsinakos, A. (2018). Facebook and Moodle Integration into Instructional Media Design Courses: A Comparative Analysis of Students’ Learning Experiences using the Community of Inquiry (CoI) Model. International Journal of Human–Computer Interaction, 34 (10), 932–942. doi: 10.1080/10447318.2018.1471574  Kebritchi, M., Lipschuetz, A., & Santiague, L. (2017). Issues and Challenges for Teaching Successful Online Courses in Higher Education: A Literature Review. Journal of Educational Technology Systems, 46 (1), 4–29. doi: 10.1177 /0047239516661713  Klašnja-Milićević, A., Ivanović, M., & Stantić, B. (2020). Designing Personalized Learning Environments — The Role of Learning Analytics. Vietnam Journal of Computer Science, 7 (3), 231-250. doi:10.1142/S219688882050013X  Knoster, K. C., (2021). Pandemic Pedagogy: A Zoom Teaching Experiment Using Cognitive Theory of Multimedia Learning Principles of Multimedia Design. Graduate Theses, Dissertations, and Problem Reports . 8322. Available at: https://researchrepository.wvu.edu/etd/8322

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